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<div id="mtop"><a href="dorf1.php" id="n1" accesskey="1"><img
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<div id="content" class="build">
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<h1>Construct a new building.</h1>
<h2>Cranny</h2>

<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">In the event of an attack on your village, a
			portion of the resources in the warehouse can be hidden in the
			cranny. These resources can not be taken by the attackers.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(26,4);"> <img class="building g23"
				src="img/x.gif" alt="Cranny" title="Cranny" /></a></td>
		</tr>
		<tr>
			<td class="res"><img class="r1" src="img/x.gif" alt="Wood"
				title="Wood" />40 | <img class="r2" src="img/x.gif" alt="Clay"
				title="Clay" />50 | <img class="r3" src="img/x.gif" alt="Iron"
				title="Iron" />30 | <img class="r4" src="img/x.gif" alt="Wheat"
				title="Wheat" />10 | <img class="r5" src="img/x.gif"
				alt="Wheat consumption" title="Wheat consumption" />0 | <img
				class="clock" src="img/x.gif" alt="Duration" title="Duration" />0:10:50
			</td>
		</tr>
		<tr>
			<td class="link"><a class="build"
				href="dorf2.php?a=23&id=34&c=4f8">Construct building</a></td>
		</tr>
</table>

<h2>Embassy</h2>

<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">The embassy is the office for the diplomats.
			The higher the level, the more options are available to the king.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(25,4);"> <img class="building g18"
				src="img/x.gif" alt="Embassy" title="Embassy" /></a></td>
		</tr>
		<tr>
			<td class="res"><img class="r1" src="img/x.gif" alt="Wood"
				title="Wood" />180 | <img class="r2" src="img/x.gif" alt="Clay"
				title="Clay" />130 | <img class="r3" src="img/x.gif" alt="Iron"
				title="Iron" />150 | <img class="r4" src="img/x.gif" alt="Wheat"
				title="Wheat" />80 | <img class="r5" src="img/x.gif"
				alt="Wheat consumption" title="Wheat consumption" />3 | <img
				class="clock" src="img/x.gif" alt="Duration" title="Duration" />0:28:50
			</td>
		</tr>
		<tr>
			<td class="link"><a class="build"
				href="dorf2.php?a=18&id=34&c=4f8">Construct building</a></td>
		</tr>
</table>

<h2>Sawmill</h2>

<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">The wood produced by the woodcutter is turned
			into boards in the sawmill. Depending on level, it can raise wood
			production by up to 25 percent.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(4,4);"> <img class="building g5"
				src="img/x.gif" alt="Sawmill" title="Sawmill" /></a></td>
		</tr>
		<tr>
			<td class="res"><img class="r1" src="img/x.gif" alt="Wood"
				title="Wood" />520 | <img class="r2" src="img/x.gif" alt="Clay"
				title="Clay" />380 | <img class="r3" src="img/x.gif" alt="Iron"
				title="Iron" />290 | <img class="r4" src="img/x.gif" alt="Wheat"
				title="Wheat" />90 | <img class="r5" src="img/x.gif"
				alt="Wheat consumption" title="Wheat consumption" />4 | <img
				class="clock" src="img/x.gif" alt="Duration" title="Duration" />0:43:10
			</td>
		</tr>
		<tr>
			<td class="link"><a class="build"
				href="dorf2.php?a=5&id=34&c=4f8">Construct building</a></td>
		</tr>
</table>
<p class="switch"><a id="soon_link"
	href="javascript:show_build_list('soon');">show buildings that will
be available soon</a></p>
<div id="build_list_soon" class="hide">
<h2>Siege Workshop</h2>
<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">Siege weapons such as catapults and rams are
			produced in the siege workshop. The higher the level, the faster the
			units are produced.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(17,4);"> <img class="building g21"
				src="img/x.gif" alt="Siege Workshop" title="Siege Workshop" /></a></td>
		</tr>
		<tr>
			<td class="requ">Prerequisites:</td>
		</tr>
		<tr>
			<td><a href="#" onClick="return Popup(18,4);">Academy</a> <span
				title="+3">level 10</span>, <a href="#"
				onClick="return Popup(23,4);">Main Building</a> <span title="+0">level
			5</span></td>
		</tr>
	</tbody>
</table>
</div>
<p class="switch"><a id="all_link" class="hide"
	href="javascript:show_build_list('all');">show more</a></p>
<div id="build_list_all" class="hide">
<h2>Treasure Chamber</h2>
<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">The riches of your nation are kept safe in the
			treasure chamber. A level 10 treasure chamber can store one artefact.
			After you've captured an artefact you must wait 24 hours for it to be
			effective.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(30,4);"> <img class="building g27"
				src="img/x.gif" alt="Treasure Chamber" title="Treasure Chamber" /></a>
			</td>
		</tr>
		<tr>
			<td class="requ">Prerequisites:</td>
		</tr>
		<tr>
			<td><a href="#" onClick="return Popup(23,4);">Main Building</a>
			<span title="+5">level 10</span>, <a href="#"
				onClick="return Popup(37,4);"><strike>Wonder of the
			World</strike></a></td>
		</tr>
	</tbody>
</table>
<h2>Great Barracks</h2>
<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">The Great Barracks allows you to train
			additional troops at the same time as the normal barracks. However,
			troops built in the Great Barracks cost three times as much.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(19,4);"> <img class="building g29"
				src="img/x.gif" alt="Great Barracks" title="Great Barracks" /></a></td>
		</tr>
		<tr>
			<td class="requ">Prerequisites:</td>
		</tr>
		<tr>
			<td><a href="#" onClick="return Popup(15,4);">Barracks</a> <span
				title="+7">level 20</span></td>
		</tr>
	</tbody>
</table>
<h2>City Hall</h2>
<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">You can host extravagant parties for your
			citizens at the city hall. These parties increase your number of
			culture points.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(27,4);"> <img class="building g24"
				src="img/x.gif" alt="City Hall" title="City Hall" /></a></td>
		</tr>
		<tr>
			<td class="requ">Prerequisites:</td>
		</tr>
		<tr>
			<td><a href="#" onClick="return Popup(23,4);">Main Building</a>
			<span title="+5">level 10</span>, <a href="#"
				onClick="return Popup(18,4);">Academy</a> <span title="+3">level
			10</span></td>
		</tr>
	</tbody>
</table>
<h2>Tournament Square</h2>
<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">At the tournament square, your troops can
			improve their stamina. The higher the level, the faster your troops
			will move once they are more than 30 fields away.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(13,4);"> <img class="building g14"
				src="img/x.gif" alt="Tournament Square" title="Tournament Square" /></a>
			</td>
		</tr>
		<tr>
			<td class="requ">Prerequisites:</td>
		</tr>
		<tr>
			<td><a href="#" onClick="return Popup(14,4);">Rally Point</a> <span
				title="+14">level 15</span></td>
		</tr>
	</tbody>
</table>
<h2>Trade Office</h2>
<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">The trade carts of your marketplace can be
			improved in the Trade Office. The higher the level, the more each
			merchant can carry.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(31,4);"> <img class="building g28"
				src="img/x.gif" alt="Trade Office" title="Trade Office" /></a></td>
		</tr>
		<tr>
			<td class="requ">Prerequisites:</td>
		</tr>
		<tr>
			<td><a href="#" onClick="return Popup(24,4);">Marketplace</a> <span
				title="+9">level 20</span>, <a href="#"
				onClick="return Popup(16,4);">Stable</a> <span title="+8">level
			10</span></td>
		</tr>
	</tbody>
</table>
<h2>Great Stable</h2>
<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">The Great Stable allows you to train additional
			cavalry units at the same time as the normal Stable. However, these
			troops cost three times as much.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(20,4);"> <img class="building g30"
				src="img/x.gif" alt="Great Stable" title="Great Stable" /></a></td>
		</tr>
		<tr>
			<td class="requ">Prerequisites:</td>
		</tr>
		<tr>
			<td><a href="#" onClick="return Popup(16,4);">Stable</a> <span
				title="+18">level 20</span></td>
		</tr>
	</tbody>
</table>
<h2>Horse Drinking Pool</h2>
<table class="new_building" cellpadding="1" cellspacing="1">
	<tbody>
		<tr>
			<td class="desc">With the Horse Drinking Pool, your Cavalry
			remain in better health and therefore train faster and consume less
			crop.</td>
			<td rowspan="3" class="bimg"><a href="#"
				onClick="return Popup(36,4);"> <img class="building g41"
				src="img/x.gif" alt="Horse Drinking Pool"
				title="Horse Drinking Pool" /></a></td>
		</tr>
		<tr>
			<td class="requ">Prerequisites:</td>
		</tr>
		<tr>
			<td><a href="#" onClick="return Popup(16,4);">Stable</a> <span
				title="+18">level 20</span>, <a href="#"
				onClick="return Popup(14,4);">Rally Point</a> <span title="+9">level
			10</span></td>
		</tr>
	</tbody>
</table>
</div>
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function show_build_list(list) {
	// aktuelle liste, aktueller link
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			link.innerHTML = 'hide buildings that will be available soon';
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				all_link.className = '';
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			link.innerHTML = 'hide more';
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		if (link == soon_link) {
			link.innerHTML = 'show buildings that will be available soon';
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			<td colspan="3"><img src="img/x.gif"
				class="tSwitch dynamic_img opened" /> <a href="dorf3.php"
				accesskey="9">Villages:</a></td>
		</tr>
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	<tbody>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=105173&amp;id=34">1.
			Golden Glory</a></td>
			<td class="aligned_coords">
			<div class="cox">(164</div>
			<div class="pi">|</div>
			<div class="coy">35)</div>
			</td>
		</tr>
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			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=226559&amp;id=34">10.
			PickledPartridge</a></td>
			<td class="aligned_coords">
			<div class="cox">(164</div>
			<div class="pi">|</div>
			<div class="coy">34)</div>
			</td>
		</tr>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=228331&amp;id=34">11.
			Applewood</a></td>
			<td class="aligned_coords">
			<div class="cox">(160</div>
			<div class="pi">|</div>
			<div class="coy">44)</div>
			</td>
		</tr>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=229955&amp;id=34">12.
			Tanglefoot</a></td>
			<td class="aligned_coords">
			<div class="cox">(169</div>
			<div class="pi">|</div>
			<div class="coy">26)</div>
			</td>
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		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=218155&amp;id=34"
				accesskey="l">13. River Cottage</a></td>
			<td class="aligned_coords">
			<div class="cox">(176</div>
			<div class="pi">|</div>
			<div class="coy">42)</div>
			</td>
		</tr>
		<tr>
			<td class="dot hl">&#x25CF;</td>
			<td class="link"><a href="?newdid=215299&amp;id=34">14.
			Hopping Hare</a></td>
			<td class="aligned_coords">
			<div class="cox">(161</div>
			<div class="pi">|</div>
			<div class="coy">25)</div>
			</td>
		</tr>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=158501&amp;id=34"
				accesskey="n">2. Fursty Ferrit</a></td>
			<td class="aligned_coords">
			<div class="cox">(162</div>
			<div class="pi">|</div>
			<div class="coy">36)</div>
			</td>
		</tr>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=178779&amp;id=34">3.
			Golden Champion</a></td>
			<td class="aligned_coords">
			<div class="cox">(167</div>
			<div class="pi">|</div>
			<div class="coy">40)</div>
			</td>
		</tr>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=213443&amp;id=34">4.
			Stinger</a></td>
			<td class="aligned_coords">
			<div class="cox">(164</div>
			<div class="pi">|</div>
			<div class="coy">36)</div>
			</td>
		</tr>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=216175&amp;id=34">5.
			Blandford Fly</a></td>
			<td class="aligned_coords">
			<div class="cox">(159</div>
			<div class="pi">|</div>
			<div class="coy">38)</div>
			</td>
		</tr>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=217784&amp;id=34">6.
			Poachers Choice</a></td>
			<td class="aligned_coords">
			<div class="cox">(165</div>
			<div class="pi">|</div>
			<div class="coy">36)</div>
			</td>
		</tr>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=220826&amp;id=34">7.
			Harvesters Ale</a></td>
			<td class="aligned_coords">
			<div class="cox">(165</div>
			<div class="pi">|</div>
			<div class="coy">32)</div>
			</td>
		</tr>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=223113&amp;id=34">8. Long
			Days</a></td>
			<td class="aligned_coords">
			<div class="cox">(163</div>
			<div class="pi">|</div>
			<div class="coy">36)</div>
			</td>
		</tr>
		<tr>
			<td class="dot">&#x25CF;</td>
			<td class="link"><a href="?newdid=224697&amp;id=34">9.
			Dandelion</a></td>
			<td class="aligned_coords">
			<div class="cox">(165</div>
			<div class="pi">|</div>
			<div class="coy">35)</div>
			</td>
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<div id="res">
<table cellpadding="1" cellspacing="1">
	<tr>
		<td><img src="img/x.gif" class="r1" alt="Wood" title="Wood" /></td>
		<td id="l4" title="690">43013/55100</td>
		<td><img src="img/x.gif" class="r2" alt="Clay" title="Clay" /></td>
		<td id="l3" title="690">44083/55100</td>
		<td><img src="img/x.gif" class="r3" alt="Iron" title="Iron" /></td>
		<td id="l2" title="627">51110/55100</td>
		<td><img src="img/x.gif" class="r4" alt="Wheat" title="Wheat" /></td>
		<td id="l1" title="651">28596/37900</td>
		<td><img src="img/x.gif" class="r5" alt="Wheat consumption"
			title="Wheat consumption" /></td>
		<td>583/1234</td>
	</tr>
</table>
</div>



<div id="ltime">Calculated in <b>28</b> ms <br />
Server time: <span id="tp1" class="b">12:06:51</span> pm</div>

<div id="ce"></div>

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</html>
